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Fire Emblem Three Houses Best Classes Golden Deer

This is a guide to which class is best for each grapheme in Fire Keepsake Iii Houses (FE3H). We listed down all the characters and the best possible classes for them and explain the advantages and disadvantages of doing so.

This Enlightened 1 class is exclusive for Byleth and automatically unlocks it for them. This is the best choice for our principal character as a sword user. The ability Sacred Ability also boosts their and their allies attacks while reducing impairment. This also allows you to use magic, and we recommend getting at least healing spells.

This class is made for Byleth so we believe this is the best class for them.

Edelgard

Every House Leader has a unique grade associated to them. Turning Edelgard into a Lord to increase her dominance skills, so turning her to an Empress makes her have high stats overall. Partnering information technology with her high amuse stat and authority stat and she can mow down groups of enemies lonely with a single gambit usage.

Hubert

Hubert has admission to high dark magic. Giving him the extra mobility past being a dark knight allows him to easily option off enemies i by one.

Ferdinand

Ferdinand'southward force lies in his above average stats. This is also coupled with a high amuse stat, and then giving him a riding class such as the Paladin allows him to lay havoc using gambits and weave out of the fight rather easily.

Linhardt

Linhardt doesn't take a suitable master class for him. His passive as well pushes him back to the rearmost side of your units to be able to utilize it (waiting at the dorsum until a physic is needed for healing). Turning him to a Bishop increases the corporeality of white magic he tin employ and tin permit you to use this strategy much more easily with Linhardt.

Caspar

It is easily known in the game that Caspar both loves the gauntlets and axes akin, and so him turning into a War Main is a no brainer. Caspar suffers from low movement, so giving him this course is a good way to utilize his damage output by making him be able to reach his targets easily.

Bernadetta

All units that excel in the bow can abuse the Bow Knight class, and Bernadetta is one of them. Giving her the Bow Knight grade also allows you lot to position her in safer areas easily, equally you'll want Bernadetta to stay damaged to fully utilize her passive power.

Dorothea

Dorothea is the principal magic damage dealer of Black Eagles. She learns high dissentious magic such as Meteor and Excalibur, making her a good Warlock / Gremory. Turning her into a Dancer is as well a viable pick, as long as yous have recruited a different unit to stand in equally a magic damage dealer for your team.

Petra

Petra has a high speed and a natural analogousness for swords and bows, making her a good Assassin. This besides synergizes with her passive ability that increases her disquisitional chance against enemies with low HP giving her the identity of an Assassin.

Dimitri

Dimitri'due south all-time class is the Peachy Lord. Information technology really amps upwards his stats making him a powerhouse.

Dedue

Dedue's existent specialization is his extremely high defense stat. This is further augmented by the Fortress Knight'southward high defense. This gear up upward allows him to block any physical impairment dealer enemies at all stages of the game.

Felix

This is a debatable ane. Felix is a natural swordsman, he says so himself, so information technology is natural to plough him to a Swordmaster. However, he too has a budding talent in Reason, and once this is maxed out, he suddenly becomes expert in the reason skill, and he even learns black magic crit + ability then turning him to a Mortal Savant allows him to lay waste to whatever unit on the map.

Ashe

Ashe has an extremely high luck and dexterity growth, so it is only natural that he will have high critical chances confronting enemies. Giving him a class that allows him to keep attacking like the Bow Knight allows him to defeat enemies no matter where they are. Give him a Killer Bow and his disquisitional attack animation volition start to wait like a normal occurence to yous.

Sylvain

The Lancefair from the Great Knight greatly synergizes with his relic Lance of Ruin, so information technology is only natural to plow him to a Great Knight. Some people have preferred to plough him to a Wyvern Lord for ignoring terrain, but the damage lost losing the Lancefair ability makes him bargain minimal to no impairment when he'southward not using his relic. The Wyvern Lord is a practiced alternative if yous don't plan to use his relic and make him learn axes instead.

Mercedes

Mercedes is the platonic healer. She has skilful healing ability and also learns the fortify spell, and then turning her to a Bishop will make your squad never endure death ever again.

Ingrid

Falcon Knight is the all-time course for Ingrid, hands down. She has a natural affinity for flying and Lance skills. She also gets a lance relic making her a specialized flier and a lance user.

Annette

Annette would to pretty well equally a Warlock given that she has the affinity for Reason, and this could also be bumped up to Dark Knight. Alternatively, her affinity with axes would make her a possible Wyvern Main wielding a Commodities Axe and after, the Crusher.

Claude

A flying class that uses the Bow for the houseleader that has the greatest prowess with the Bow. Turning Claude into a Barbarossa is the all-time choice among all the possible course choices.

Lorenz

Upgrading Lorenz's Lance skill is a good choice, but his truthful worth lies in his reason skill. Turning him to a mage form that can make utilize of his lance skill, such as a Dark Knight, is the best way to go for Lorenz.

Raphael

Raphael has a good affinity with Gauntlets and Axes. His specialty is also in his high HP growth and Strength growth, and what'due south scarier than a big unit with a huge HP resevoir? (Reply: A big unit with tons of HP that has high harm.) Turning Raphael to a War Principal makes this a reality.

Ignatz

Rembember that bookworm that looks like he never hurt a fly? He's an Assassin. Ignatz'south talent tree really makes him a practiced assassinator with expertise in swords and bows. He besides has a budding talent in Reason, only its consequence is well-nigh making enemies weaker and fits the assassin skill tree much more than a mage class.

Lysithea

Lysithea is the all-time mage class in the game, and so even thinking of other class promote her to is a bad idea. She learns dark magic instead of black magic, and also has an absurdly good magic stat, making all her abilities delete enemies in a unmarried set on. She suffers from low movement, then turning her to a dancer to proceeds the + 2 Movement will let her to abuse the Dancer class more than than the other units.

Marianne

Marianne is the main healer of Golden Deer, but her organized religion abilities are more focused on offense than defense. She also learns soulblade, which is a sword power that gets its impairment from her Res, so turning her to an offensive organized religion unit such as a Holy Knight is the best option for her.

She has a high magic and resist but the Holy Knight offers no benefits for sword skills. Turning her to a Dancer retains her supportive role while giving her some heave to her sword skills assuasive her to go upfront and use Soul Blade on enemies.

Hilda

Cool strength stat. That'due south what Hilda is, and turning her to a Wyvern Lord allows her to dive into the deepest ranks of the enemy lines and defeat any target with ease.

Leonie

Increased mobility on her is a expert selection to maximze her passive. Make certain to position her most male units before attacking to utilize the bonus harm she gets. She also has a skillful dexterity growth, so giving her killer weapons will amp up her damage more.

Seteth

With an innate liking to flying and axes, Seteth is best suited to become a Wyvern Lord.

Flayn

Flayn is a adept candidate to become a Dancer. Although, she suffers from non being able to use the sword ability, the boosted turn she tin can grant to allies really gives her the identity of a support unit of measurement.

Hanneman

Hanneman is a skilful Warlock, no dubiousness. He has good magic stat, which allows him to fully utilize the potential of an offensive magic class user.

Manuela

She learns many protective faith abilities, then turning her to a Bishop is a good choice.

Gilbert

Gilbert is pretty much a substitute for Dedue for those who cannot have him in their party. He has loftier defenses which synergizes with the Fortress Knight, and this gives you a good tank for your team.

Alois

Alois has expert defensive and offensive stats. This makes him a suitable frontliner that deals impairment, so War Master is a proficient form for him.

Catherine

Catherine is best played equally a Sword Chief. This synergizes with her relic Thunderbrand, and not assigning battalions to her would brand her unnaturally tanky from the -v harm reduction she gets.

Shamir

She excels in the lance and bow, so making her into a Bow Knight is an piece of cake choice.

Cyril

Cyril has a natural affinity for axe and bow, but turning him to a Wyvern Lord works best. You tin can still equip him with bows as a Wyvern Lord, only their effectiveness gets reduced due to the class not offering bonus harm for bows.

Anna

Anna is proficient with sword and reason, so you can equip her to be an Assassin. Alternatively, you tin also use the DLC class Trickster, as she too has high luck stat, additional by her personal ability. You tin even equip her with her special Tricky Merchant outfit for bonus aesthetic furnishings.

Yuri

Yuri is perfect as a Trickster because of its combat fine art, which is boosted by Fetters of Dromi, which adds to his movement range. He too excels in swords, and then just equip him with a practiced weapon and he can come rushing in, only can however play safely.

Balthus

You tin stick to Balthus being a War Monk, as his original class in the side story. However, if you want to make use of his grappling combat skills and high strength stat, you can opt for War Master.

Constance

Constance works with Black Magic then she can equip the Abyssian Dark Flier class to make use of high flying stat also. She is an piece of cake target for snipers, so you tin can ever put her at the back, and attack with Bolting, a powerful long-range magic.

Hapi

Hapi works best every bit the Abyssian class Valkyrie, or y'all tin can opt for a Dark Knight class. Hapi has long-range nighttime magic spells, and you can abuse her Canto ability to pick on enemies and move to a safe destination.

Beginner Guides

Beginner Guides.png
Stats and Game Mechanics
What Does Luck Do? What Does Dexterity Do?
What Does Weight Exercise? What Does Amuse Do?
What Does Authority Exercise? What Does Speed Do?
The Attack Speed Formula How To Learn and Equip Abilities
Character Guides
Recruitment Guide Lecture Guide | How to Instruct
Classes That Can Utilise Magic List of Unique Classes
Best Classes for Each Character What Happens When Someone Dies?
How to Change Outfits -
Boxing Guides
How to Crush Demonic Beasts How to Vanquish the Death Knight
Gambit Guide Training Weapons or Iron Weapons?
How Exercise Linked Attacks Piece of work? How to Utilize Divine Pulse
How to Use Auto Boxing List of Terrains
How to Open Doors and Chests -
Building your Army
Best Characters to Recruit What Are Adjutants?
How to Repair Weapons Are Rusted Weapons Worth Forging?
Where to Get Umbral Steel What is Renown?
Where to Get Avant-garde Seals -
Maddening Guides
Maddening Tips and Guide Best Characters for Maddening
FAQS
What Carries Over To New Game Plus? How Long Does Information technology Have To Beat FE3H?
Difficulty Levels and Differences Is In that location a Weapon Triangle?
Which House Should You Choice? -

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Source: https://game8.co/games/fire-emblem-three-houses/archives/286709

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